The next generation of the iconic spaceship management game. A live, player-first Pixel Starships 2 database. Every item and crew, real-time market prices, and a craft-vs-buy calculator that tells you exactly when to build and when to buy.
All weapons, armour, modules and more, rarity-coloured, with live market value, stat bonuses and full crafting trees.
Every recipe resolved to base resources and priced at the real market average, so you instantly see the cheaper path.
Every active listing right now, with the asked price beside the item's fair value so overpriced listings are obvious at a glance.
Every character with rarity, combat stats and special abilities, all sortable and searchable.
Every ship weapon ranked by damage and DPS-per-power, filtered by your faction and ship level so you see exactly what to build and how many.
Build two weapon or Hangar setups side by side and compare DPS, time-to-destroy and combos before you commit resources.
Project any crew's before/after DPS with Training and Best Gear, and compare two builds head-to-head.
Pick any crew and see exactly what to combine to get them - or flip it around and see what your own couple could become.
Player-written strategy - boarding, gunships, mining, crew abilities and more.
DMG×0.2 (with Training's % folded in if you trained DMG) capped at 2.4, then scaled by the equipped weapon's own damage multiplier. Avg is the realistic number: hit chance against an assumed enemy Dodge (ACC×20% − enemy DOD×10%) and Luck's expected value. No specific opponent is modeled, so that Dodge defaults to 3 (the average - 2.64, rounded up - across every real, usable crew) but you can adjust it with the +/− next to Hit Chance in Show the calculation to match whoever you're actually facing - it's shared across both configs, so adjusting it from either side keeps the comparison fair. Max potential is the absolute ceiling: every swing lands regardless of Dodge, and every Luck roll hits its cap too.Makes planning and building your layouts fast and easy.
Every active listing right now, with the asked price beside the item's fair value, so you can instantly spot listings priced above what it actually trades for.
Everything ListAllDesigns returns: 60+ collections of raw game design data, for power users who want the unfiltered records.